Naming Rights Agreements in Esports In recent years, more and more non-endemic brands have decided to support esports players and esports organizations. One of the perks the September 23, 2021 English·Esports Ecosystem·Exclusive Content·Featured Article·Hybrid
The History of Dota 2 and The International: From a Fan-Made Mod to One of the Largest Esports in the Entire World The local Dota 2 esports scene in Indonesia has been dying for the past few years. Simply put, mobile games are far September 21, 2021 English·Esports Ecosystem·Exclusive Content·Featured Article·Hybrid
Comparing the Olympics With Esports Tournaments: Which One Is More Profitable? In recent years, the popularity of esports has skyrocketed. Even so, there is still a negative stigma attached to the competitive gaming September 17, 2021 English·Esports Ecosystem·Exclusive Content·Featured Article·Hybrid
Applications of Gaming in Other Fields: Military, Health, and Education The general perspective on gaming from society is quite polarizing. On the one hand, the US military sees the potential that gaming August 20, 2021 English·Exclusive Content·Featured Article·Hybrid
7 Infamous Myths Surrounding Gaming and Esports There are definitely a lot of myths surrounding the gaming community and the activity as a whole, most of them being widely July 30, 2021 English·Esports Ecosystem·Featured Article·Hybrid
Accenture Report: 84% of Gamers Use Gaming as a Socializing Tool Gamers are often seen by the public as antisocial, which may be true to a certain degree. However, today, games are not July 15, 2021 English·Featured Article·Hybrid
Pros and Cons of the Absolute Power of Game Publishers in the World of Esports In the esports world, game publishers are the absolute power holder who can determine every aspect of the game’s ecosystem. They are July 13, 2021 English·Esports Ecosystem·Exclusive Content·Featured Article·Hybrid
App Annie & IDC: A Year after the Pandemic Started, Gamers Still Love Spending Money The COVID-19 pandemic has highly benefited the growth of the gaming industry. In addition to the boost in sales of games, consoles, July 8, 2021 English·Featured Article·Game News·Hybrid·News*
Niko Partners: The Growing Esports Viewership in Southeast Asia The gaming industry in the Greater Southeast Asia region — including Southeast Asia and Taiwan — is estimated to be worth$8.3 billion July 6, 2021 English·Esports Ecosystem·Featured Article·Hybrid
How Video Games Change Communication Behavior and Social Interaction Have you ever known someone chatty on the internet, but is secretly a quiet and introverted person in real life? Or maybe, July 2, 2021 English·Exclusive Content·Featured Article·Hybrid